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      <image:title>Sword Queen Games Blog - Music, Gender, and Art in TTRPGs - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>Sword Queen Games Blog - Music, Gender, and Art in TTRPGs - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>Sword Queen Games Blog - Music, Gender, and Art in TTRPGs - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>Sword Queen Games Blog - Big Bad Breakdown - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>Sword Queen Games Blog - The Three Session Rule - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:caption>Puella Magi Madoka Magica definitely needs a three episode rule: if you know, you know.</image:caption>
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      <image:title>Sword Queen Games Blog - Emulation Versus Expansion: Daydreaming about Destiny - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>Sword Queen Games Blog - Emulation Versus Expansion: Daydreaming about Destiny - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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    <loc>https://www.swordqueengames.com/blog/post-colonial-design-part-one</loc>
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      <image:title>Sword Queen Games Blog - Post-Colonial Design Part One - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>Sword Queen Games Blog - Three Simple Design Rituals - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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    <loc>https://www.swordqueengames.com/about-rae</loc>
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    <lastmod>2022-05-23</lastmod>
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      <image:title>ABOUT RAE - Rae Nedjadi (he/they)</image:title>
      <image:caption>Rae is the creative force behind Sword Queen Games. I craft games that invite intuition, creativity, collaboration, intimacy, and a lot of magic. I’m comfortable working across several genres, exploring a variety of game philosophies. I subconsciously and consciously bring my experience and identity into my games: achingly queer and proudly post-colonial. My games are evocative, inviting, and delightfully challenging. I have been nominated for the Diana Jones Award for Emerging Designer, and won a Nebula Award for Thirsty Sword Lesbians. BALIKBAYAN: Returning Home is a Supernatural Cyberpunk game that centers Filipino myth and folklore, and was nominated for an IGDN Indie Groundbreaker Award for best setting. Apocalypse Keys is game of big mysteries, bigger monsters, and the biggest emotions and will be published by Evil Hat. Cozy Town is a sweet and lovely affair, inviting everyone at the table to create a town and change with the seasons. I have a large collection of games available on my itch page, but the best way to access my current big projects is by supporting my Patreon! I’m one of the co-hosts of the Gauntlet Podcast, where we chat about the indie games we play online. I get to play and run games every so often on Actual Play! I’m Filipino-Algerian and live in the Philippines. I am one of many creative voices from the global south. I’m as queer as you expect most indie ttrpg designers to be. I am non-binary, asexual, panromantic, and polyam. TTRPGs is my full time job, and helps me manage my disabilities. You can follow me on Twitter where I post a lot of Sailor Moon gifs and use too many emojis. If you’d like to reach out to me and invite me to your podcast, panel, or project you can reach me through email: swordqueengames@gmail.com. The lovely Sword Queen Games logo was created by JN Butler.</image:caption>
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      <image:title>Home - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>Home</image:title>
      <image:caption>Blue t-shirt with OtroQuest logo</image:caption>
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      <image:title>Home - OTRO QUEST EXCLUSIVES</image:title>
      <image:caption>Two gamers holding controllers on a coach</image:caption>
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      <image:title>Home - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>HOME - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>HOME</image:title>
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      <image:title>HOME</image:title>
      <image:caption>Blue t-shirt with OtroQuest logo</image:caption>
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      <image:title>HOME - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>HOME - OTRO QUEST EXCLUSIVES</image:title>
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